Some time in the past
Ahjam cursed loudly, the stone halls of this latest exploration echoing the sound of his feline growl. His fur clung to him, and the only other sound was the the water dripping from him to the aged cobblestones. He HATED water traps. With a burning passion. He was going to find a chronomancer, just so he could go back in time and claw the peon who invented them's throat out.
Actually, a chronomancer would be handy in a number of situations, perhaps he really should acquire one. But first he needed to get dried off, and for that he needed fire. Which means he needed to get back to his campsite, outside this gods forsaken catacomb.
Only problem was he had no clue where the damn water trap, which had flooded an entire chamber, had taken him.
"How did I end up here?" he asked himself, collapsing against the cold stone wall, hypothermia and exhaustion slowly over taking him. "How did I fall so far?"
How indeed. He was a decent adventurer. With his swords and spells he could overcome most traps and trials, both man made and natural. He had felled several ancient guardians, narrowly escaped poison darts, swung across lava on a rotting vine.
And he was to be undone by bit of water? He thought not. He forced himself off the ground, removed his soaked armor and clothes, and laid them on the ground so that they could dry. Once that was done he scrounged up some moss from the walls, coals from a long sense cooled fire place, and several long since abandoned torches from the wall. He arranged these materials together, and stood, cold and alone before this pitiful pile. He felt the magic begin to shift before he even uttered the incantation, the rush of arcane power bending to his will. Wisps of energy curled from his claws and wrapped around the would be fire, and in a flash it ignited, and the battle mage was grateful for the warmth.
He glared into the flames, his mind retracing his steps, reliving the events that had led him here.
It was to be a simple catacomb raid. An ancient king from ages long since past. Buried with an army, his treasure horde, and who knew what else? Sure it was buried deep in the wilds, and yes it was guarded by powerful magic and deadly traps. So was every other dungeon, temple, and catacomb he raided.
Finding the place was no picnic, he had to hire a guide to lead him into the deepest part of the jungle, where he was hunted by snakes, bugs, and even leopards! That last one really hurt his pride.
The jungle's trials aside, finding the burial site wasn't as difficult as it could have been. The door was massive, and inscribed with the dead king's greatest exploits. Conquering armies, destroying his nation's foes, staving off natural disaster, what ever power this king held, Ahjam wanted it.
But first he had to brave the tomb. His guide took his leave at the sight of the door, fearing retribution should he tread on sacred ground any longer. So Ahjam was left to undo the wards his self, no simple feat. The magic's were ancient and foreign, and the Battle Mage was not so highly trained in the subtler ways of magic. He spent hours carefully peeling the layers of protection away, each spell more complicated and time consuming then the last. His patience was wearing thin. His rage was a moment from igniting.
Finally the final ward fell. Just as the sun began to set. Ahjam decided to rest, to wait until his strength was renewed. So he set up camp in the burial site's shadow, a small tent and a simple campfire. And he slept until the coals grew cold.
Ahjam cursed loudly, the stone halls of this latest exploration echoing the sound of his feline growl. His fur clung to him, and the only other sound was the the water dripping from him to the aged cobblestones. He HATED water traps. With a burning passion. He was going to find a chronomancer, just so he could go back in time and claw the peon who invented them's throat out.
Actually, a chronomancer would be handy in a number of situations, perhaps he really should acquire one. But first he needed to get dried off, and for that he needed fire. Which means he needed to get back to his campsite, outside this gods forsaken catacomb.
Only problem was he had no clue where the damn water trap, which had flooded an entire chamber, had taken him.
"How did I end up here?" he asked himself, collapsing against the cold stone wall, hypothermia and exhaustion slowly over taking him. "How did I fall so far?"
How indeed. He was a decent adventurer. With his swords and spells he could overcome most traps and trials, both man made and natural. He had felled several ancient guardians, narrowly escaped poison darts, swung across lava on a rotting vine.
And he was to be undone by bit of water? He thought not. He forced himself off the ground, removed his soaked armor and clothes, and laid them on the ground so that they could dry. Once that was done he scrounged up some moss from the walls, coals from a long sense cooled fire place, and several long since abandoned torches from the wall. He arranged these materials together, and stood, cold and alone before this pitiful pile. He felt the magic begin to shift before he even uttered the incantation, the rush of arcane power bending to his will. Wisps of energy curled from his claws and wrapped around the would be fire, and in a flash it ignited, and the battle mage was grateful for the warmth.
He glared into the flames, his mind retracing his steps, reliving the events that had led him here.
It was to be a simple catacomb raid. An ancient king from ages long since past. Buried with an army, his treasure horde, and who knew what else? Sure it was buried deep in the wilds, and yes it was guarded by powerful magic and deadly traps. So was every other dungeon, temple, and catacomb he raided.
Finding the place was no picnic, he had to hire a guide to lead him into the deepest part of the jungle, where he was hunted by snakes, bugs, and even leopards! That last one really hurt his pride.
The jungle's trials aside, finding the burial site wasn't as difficult as it could have been. The door was massive, and inscribed with the dead king's greatest exploits. Conquering armies, destroying his nation's foes, staving off natural disaster, what ever power this king held, Ahjam wanted it.
But first he had to brave the tomb. His guide took his leave at the sight of the door, fearing retribution should he tread on sacred ground any longer. So Ahjam was left to undo the wards his self, no simple feat. The magic's were ancient and foreign, and the Battle Mage was not so highly trained in the subtler ways of magic. He spent hours carefully peeling the layers of protection away, each spell more complicated and time consuming then the last. His patience was wearing thin. His rage was a moment from igniting.
Finally the final ward fell. Just as the sun began to set. Ahjam decided to rest, to wait until his strength was renewed. So he set up camp in the burial site's shadow, a small tent and a simple campfire. And he slept until the coals grew cold.